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PC Gamer (Italian) 30
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JKMRES.GOO
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3do_key_blsvmnt.key
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Text File
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1998-02-25
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6KB
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88 lines
# KEYFRAME '<unnamed>' created from 'BryVmnt.prj in BATCH mode with ver4.63.'
###############
SECTION: HEADER
FLAGS 0x0000
TYPE 0xFFFF
FRAMES 13
FPS 15.000
JOINTS 4
###############
SECTION: KEYFRAME NODES
NODES 4
NODE 0
MESH NAME $$$DUMMY
ENTRIES 4
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 -6.61625671 -38.79124451 -1.71656799
1: 2 0x0002 -0.01658500 0.01000000 -0.01187700 346.76748657 313.41751099 356.56686401
0.00000000 0.00000000 0.00000000 -0.66787720 5.12435913 1.45300293
2: 4 0x0002 -0.01658500 0.01000000 -0.01187700 345.43173218 323.66622925 359.47286987
0.00000000 0.00000000 0.00000000 0.00392369 -0.29514423 -0.07421003
3: 11 0x0000 -0.01658500 0.01000000 -0.01187700 -14.54079628 -38.39978790 -1.04661071
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 1
MESH NAME K_Rforearm
ENTRIES 6
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 -0.40054703 44.38546753 -43.28032684
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NODE 2
MESH NAME K_Rhand
ENTRIES 6
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# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 9.20948792 13.75129700 1.40055847
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 3
MESH NAME K_Rshouldr
ENTRIES 5
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
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0.00000000 0.00000000 0.00000000 -4.83068371 0.72236729 -0.44757080
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0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000